12 Video Game Rumors That Had Parents Freaked Out
Here's a look back at 12 real-life gaming rumors that stirred parental fears, from moral panics to urban legends.
- Alyana Aguja
- 4 min read

Throughout gaming history, rumors and urban legends have sparked moral panics among parents. From claims that Pokémon promoted Satanism to fears that online games like Roblox were breeding grounds for predators, these stories spread quickly through sensational news coverage and word of mouth. While some were based on kernels of truth, others were pure fabrication — yet all left a lasting mark on how games were viewed by the public.
1. Pokémon and the Satanic Panic
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In the late 1990s, some religious groups in the United States accused Pokémon of promoting witchcraft and Satanism. They claimed the creatures represented demonic spirits and that evolution in the game encouraged children to reject God. The rumor spread so widely that some schools banned Pokémon cards and games.
2. The Polybius Urban Legend
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In the early 2000s, internet forums revived the story of Polybius, an alleged arcade game from 1981 said to cause seizures, memory loss, and even mind control. Parents feared the game was part of a secret government experiment targeting kids. Although no real copies of the game have ever surfaced, the rumor gained cult status online.
3. Mortal Kombat and Real-Life Violence
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When Mortal Kombat debuted in 1992, its graphic fatalities fueled rumors that it could make children more violent. News outlets and concerned parents claimed kids were learning to mimic the brutal moves. The controversy even contributed to the creation of the ESRB video game rating system.
4. Grand Theft Auto and “Murder Training”
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In the early 2000s, some politicians and parents claimed Grand Theft Auto taught kids to commit crimes and disrespect authority. Media coverage suggested the game was a virtual crime simulator, encouraging car theft, shootings, and drug use. The fear escalated after real-life crimes were falsely linked to players of the series.
5. Pokémon Episode Seizure Scare
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In 1997, a Pokémon anime episode titled “Dennō Senshi Porygon” caused seizures in hundreds of Japanese children due to flashing lights. Rumors quickly spread that the Pokémon games themselves could cause similar seizures. Parents became wary of allowing their kids to play or watch anything related to the franchise.
6. Doom and the Columbine Connection
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After the 1999 Columbine High School tragedy, rumors spread that the shooters had been obsessed with Doom. Reports claimed they used the game to simulate their attack, causing parents to see first-person shooters as dangerous training tools. This led to heated debates about violent video games in schools and Congress.
7. Pokémon and the Blackface Jynx Controversy
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In the early 2000s, activists pointed out that the Pokémon Jynx resembled offensive blackface caricatures. Parents feared the character promoted racism, and rumors circulated that the game was teaching children harmful stereotypes. The controversy forced Nintendo to redesign Jynx with purple skin.
8. World of Warcraft Addiction Panic
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As World of Warcraft gained popularity in the mid-2000s, sensational news stories claimed the game was highly addictive and could ruin lives. Parents feared their children would become isolated, neglect schoolwork, and even develop physical health problems from long gaming sessions. Some countries considered regulating online play time for minors.
9. The “Lavender Town Syndrome” Story
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An infamous internet rumor claimed that the eerie background music of Lavender Town in Pokémon Red and Green caused headaches, depression, and even suicides among Japanese children in 1996. Though entirely fictional, the creepypasta spread fast, alarming parents unfamiliar with the source. The unsettling tone of the track made the story more believable.
10. Roblox and Predator Rumors
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Over the past decade, news outlets have reported on predators allegedly using Roblox to contact children. The rumors painted the platform as a dangerous space where strangers could lure kids into unsafe situations. This led to waves of parental panic and tighter in-game moderation.
11. Slender Man Game Panic
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In the early 2010s, the popularity of Slender: The Eight Pages and other Slender Man–based games sparked fears that they encouraged dangerous behavior in kids. After a real-life stabbing by two young girls who claimed Slender Man inspired them, parents feared the games were to blame. Although the stabbing was linked to the internet myth rather than gameplay, the fear stuck.
12. “Blue Whale Challenge” Hoax in Gaming Spaces
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Although not tied to a specific game, rumors circulated in 2016 that the “Blue Whale Challenge” — a supposed online suicide game — was being spread through gaming communities like Minecraft. Parents worried that predators could manipulate kids through in-game messages. Even though the challenge was largely debunked, it sparked widespread alarm.