20 Popular Childhood Games From the 1960s That Disappeared
Revisit the '60s through sidewalk chalk drawings, street corner friendships, and the simple games that filled long afternoons with laughter and neighborhood spirit.
- Daisy Montero
- 12 min read
In the 1960s, fun did not require batteries or a power cord. The soundtrack of childhood was the bounce of a rubber ball, the scrape of chalk on pavement, and the echo of laughter down the block. Kids made entire afternoons out of simple games that demanded quick feet, steady hands, and a bit of courage. Some of those favorites have survived, but many have quietly disappeared from sidewalks and schoolyards. This list revisits 20 once familiar pastimes that shaped friendships, settled rivalries, and turned ordinary streets into arenas of adventure. Each one captures a piece of a childhood that unfolded far from screens and fully in the moment.
1. Mumblety-peg

The Library of Congress on Wikimedia Commons
Long before safety culture took over the playground, kids in the ’60s often carried pocket knives. Mumblety-peg was a game of skill and nerves in which players would flip a knife from various positions, such as off their elbows or ears, trying to get the blade to stick in the ground. The name comes from the loser’s penalty, which involved “mumbling” or pulling a small wooden peg out of the dirt with their teeth. It was a rite of passage for many young boys, emphasizing steady hands and a bit of bravado. While it certainly taught coordination, the obvious hazards of tossing knives around meant this game eventually stayed buried in the history books of more dangerous eras.
2. Clackers

Clackers on Wikimedia Commons
Clackers were the ultimate 1960s fad that doubled as a percussion instrument and a safety hazard. These toys consisted of two heavy plastic spheres suspended on a string. The goal was to swing them in a way that made them collide at both the bottom and the top of the arc, creating a rapid-fire “clack-clack-clack” sound. While they provided endless rhythmic fun, the original glass or hard acrylic balls had a nasty habit of shattering into sharp shards or bruising knuckles. Eventually, safety concerns led to their decline. If you grew up in the sixties, you likely remember the bruised forearms and the sharp satisfaction of hitting a perfect rhythm before the ban.
3. Statues

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Statues were a test of both creativity and physical control. One player would act as the “leader” and spin each participant around before letting go. The player would then have to freeze in whatever pose they landed in. The leader would then try to make the “statues” laugh or break character without touching them. There was a certain magic in trying to hold a ridiculous pose while your friends made silly faces at you. It was a staple of summer evenings and birthday parties. As organized sports and structured play dates became the norm, this simple test of stillness and silliness slowly drifted away from the suburban neighborhood repertoire.
4. Buck Buck

Son of thunder on the English Wikipedia project; cropped by Beyond My Ken on Wikimedia Commons
Also known as “Johnny on a Pony,” this game was a staple for rowdy groups of kids. One team would form a long, bent-over “horse” by bracing against a wall and each other’s backs. The other team would then run and leap onto the backs of the first team, trying to pile as many people on as possible without the “horse” collapsing. The goal was to stay on while the horse team tried to shake the riders off. It was a game of balance, weight, and sheer endurance. Given the high potential for collapsed piles of bodies and scraped knees, it is no wonder this rough-and-tumble street game vanished from modern schoolyards.
5. Marbles (The Classic Ring Game)

UnparalleledImagination on Wikimedia Commons
While marbles still exist today, the intense, competitive culture of “playing for keeps” was a hallmark of 1960s childhood. Kids would carry pouches of “aggies,” “boulders,” and “clearies,” heading to the dirt patches of the schoolyard to draw a circle. The objective was to use a shooter marble to knock your opponent’s marbles out of the ring. Winning meant you got to keep the marbles you knocked out, leading to massive collections and some heartbreak. It was a game of physics and strategy that required a delicate touch. Today, the tactile satisfaction of a “knuckle down” shot has largely been replaced by digital collecting and video game achievements.
6. Jars of Fireflies (Lightning Bugs)

Mike Lewinski from Tres Piedras, NM, United States on Wikimedia Commons
Before air conditioning was ubiquitous, summer nights were spent entirely outdoors. A favorite “game” for kids in the sixties was the hunt for fireflies. Armed with a glass jar with holes punched in the lid, children would sprint across lawns to capture the bioluminescent beetles. It was a gentle, slow-paced activity that taught kids about nature and patience. You would keep the jar on your nightstand as a temporary, glowing lantern before releasing the bugs the next morning. Changes in land use and pesticide applications have made fireflies less common in many areas, and the simple joy of chasing “lightning bugs” has become a rare sight in modern neighborhoods.
7. Stoopball

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In many cities during the 1960s, the neighborhood stoop doubled as a playing field. Stoopball was played by hurling a rubber ball, often a pink Spaldeen, against the sharp edge of a stairway. The rebound determined the outcome. A clean catch meant an out, while a ball that flew past an opponent counted as a home run. Success depended on striking the perfect edge to control the bounce. With little more than concrete and a ball, kids transformed ordinary steps into competitive arenas. Over time, as organized sports and indoor entertainment became more common, the steady echo of rubber against stone grew less familiar on city blocks.
8. Kick the Can

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Kick the Can was a neighborhood version of hide-and-seek that could involve nearly every kid on the block. An empty tin can sat in an open space as the home base. One player was chosen as It and searched for the others, sending anyone caught to a designated jail area. The twist came when a hidden player managed to dash out and kick the can, instantly freeing everyone. Games stretched on for hours, often continuing under the glow of streetlights. It blended suspense and sudden bursts of speed in a way few games could match. As childhood became more scheduled and spaces more restricted, this wide-open style of play gradually faded.
9. Button, Button, Who’s Got the Button?

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This was a popular indoor game during the sixties, often played in classrooms or at parties. Players would sit in a circle with their hands cupped together. One leader would walk around, sliding their hands through everyone else’s, secretly dropping a button into one person’s palms. Everyone would then pretend they had the button to confuse the “seeker.” The seeker then had to guess who was actually holding the prize. It was a game of “poker faces” and observation. In a world of high-definition graphics and fast-paced action, this quiet, social game of deception has lost its foothold among modern children who prefer more stimulating digital entertainment.
10. Red Rover

Kyra Malicse on Wikimedia Commons
“Red Rover, Red Rover, let Johnny come over!” This chant signaled the start of a high-impact game of physics and strength. Two lines of children would face each other, holding hands tightly to form a human chain. The called player would run as fast as they could, attempting to break through a pair of joined hands. If they succeeded, they took a player back to their team; if they failed, they joined the opposing line. It was exhilarating but often led to tangled limbs and sore wrists. Because it encouraged a bit of “calculated collision,” many modern schools have phased it out in favor of non-contact activities, leaving it as a 1960s memory.
11. Penny Pitching

Hine, Lewis Wickes; National Child Labor Committee Collection on Wikimedia Commons
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Before arcades and digital games, spare change could become the main event. Penny pitching was played by standing a few feet from a wall and tossing coins toward it. The player whose penny landed closest won the round and collected the others. Sidewalks and alleyways turned into quiet arenas of focus and steady hands. For many kids in the sixties, the prize meant extra candy money for the week. The small risk added excitement to an otherwise ordinary afternoon. Over time, concerns about gambling and the shift away from carrying coins caused this simple street game to fade from view. It was amazing how something so small could create so much fun.
12. Blind Man’s Buff

Andrew Laparra on Wikimedia Commons
A variation of tag that dates back centuries but remained a 1960s favorite, Blind Man’s Buff involved one player being blindfolded and spun around. The other children would then dodge and weave around them, sometimes teasing the “blind man” to get them to move in a certain direction. The blindfolded player had to catch someone and then identify them by touch to pass on the blindfold. It was a game of sensory deprivation and giggles. The lack of visibility led to plenty of tripped-over furniture and bumped heads, which might explain why parents today are more hesitant to suggest it as a rainy-day activity.
13. Jacks

Sanromá, John B., 1900-1997 on Wikimedia Commons
Jacks was a game that demanded sharp hand-eye coordination and quick reflexes. A player would toss a small red ball into the air and, before it bounced, scoop up a certain number of metal jacks from the floor and catch the ball with the same hand. Players started with “onesies,” then moved on to “twosies,” and so forth. It was a quiet, focused game that could be played alone or with a friend on a porch or kitchen floor. The distinctive metallic clink of the jacks is a sound many 1960s children can still remember. Today, the small metal pieces are often considered choking hazards, and the game has largely disappeared.
14. Boxball

Tdorante10 on Wikimedia Commons
Before “Foursquare” became the king of the playground, there was Boxball. This game utilized the natural grid of the city sidewalk. Two players would stand in adjacent concrete squares and bat a rubber ball back and forth using their hands. The ball had to bounce once in the opponent’s square, and the player had to return it without letting it bounce twice or hitting it out of bounds. It was fast, competitive, and required very little equipment. As suburban sprawl led to fewer sidewalks and more expansive backyards, the tight, rhythmic competition of Boxball was largely replaced by larger-scale sports or organized playground games that required more space.
15. Crack the Whip

Winslow Homer on Wikimedia Commons
Crack the Whip was a game that thrived on speed and momentum. Usually played on ice skates or in a grassy field, a line of children would hold hands while the “head” of the line ran in a zigzag or circular pattern. As the pace quickened, the force transferred down the line to the “tail,” whose challenge was to hang on while being flung around at high speeds. It provided an exhilarating, hands-on lesson in centrifugal force. However, the frequent result of the person at the end being tossed into a bush or onto the ground earned it a reputation as a “dangerous” game, leading to its gradual disappearance from schoolyards.
16. Hopscotch (The Elaborate Versions)

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While you might still see a hopscotch grid here and there, the elaborate, competitive versions of the 1960s were serious business. Kids would spend time drawing complex paths with chalk, incorporating different shapes and “safe zones.” Players tossed a stone or a beanbag into a numbered square and had to hop through the course without stepping on the lines or the square with the marker. It required balance, rhythm, and a steady tossing hand. In the ’60s, a well-drawn hopscotch board was a sign of a vibrant neighborhood. Today, with fewer kids playing unsupervised on the street, these chalk masterpieces are a much rarer sight than they used to be.
17. SPUDS

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SPUDS was a high-energy ball game that combined elements of tag and dodgeball. Every player was assigned a number. One person would throw the ball high into the air and yell a number. That player had to catch the ball while everyone else scattered. Once the player caught it, they yelled “SPUD!” and everyone had to freeze. The catcher then tried to hit someone with the ball. If they hit a player, that player got a letter (S, then P, then U, etc.). Once you spelled S-P-U-D, you were out. It was a game of frantic sprinting and sudden stops. It has largely been replaced by more structured versions of dodgeball in physical education classes.
18. Tin Can Stilts

Daan Noske / Anefo on Wikimedia Commons
In the 1960s, “upcycling” wasn’t a buzzword—it was just how you made toys. Kids would take two large, empty juice or coffee cans, punch holes in the sides, and thread long loops of twine through them. By standing on the cans and holding the strings taut, you could walk around several inches taller than usual, creating a satisfying “clomp-clomp” sound on the pavement. Races were held, and kids would see who could stay upright the longest. It was a simple exercise in balance and DIY ingenuity. As plastic, pre-made toys became cheaper and more available, the charm of walking on literal trash lost its appeal for the next generation.
19. Capture the Flag (Neighborhood Scale)

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While still played at summer camps, the 1960s version of Capture the Flag often encompassed several backyards and alleyways. Two teams would hide a physical flag (often just an old rag) on their territory. Players had to sneak into the opponent’s side to grab the flag and bring it back without being tagged and sent to “jail.” These games could involve dozens of kids and last until the parents started calling everyone in for dinner. The level of tactical planning and neighborhood-wide coordination was immense. The rise of private property concerns and “stranger danger” has largely moved this game from the neighborhood streets to controlled, supervised environments.
20. Hula Hoop Contests

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While the Hula Hoop was invented in the late ’50s, its dominance as a competitive childhood game peaked in the early sixties. It wasn’t just about keeping the hoop up; it was about the tricks. Kids would have contests to see who could hoop around their necks, knees, or even multiple hoops at once while walking or jumping. Every neighborhood had a champion who could keep that plastic ring spinning for an hour. It was a massive physical fad that required rhythm and core strength. Though the hoops are still sold, the cultural phenomenon of neighborhood-wide “hoop-offs” has long since rotated out of fashion, replaced by the next big viral trends.